Post-Luxury | ENDLESS PROWL
ENDLESS PROWL
D.P. Ford
"Recent Notable Artworks"
Art Director & Lead Animator for Qual's "Funeral Fashion" Music Video
2D & 3D Animation, VFX, VR Sculpted Costume Design and Character Rigging, Texture Design and Colour Grading. Created using various software including Unreal Engine, After Effects and Premiere Pro.
Live Visuals for Eartheater, VIVID SYDNEY '23.
VR sculpted models textured and animated in an audio-reactive environment in Unreal Engine.
VIVID SYDNEY '23 Creative Direction for Wavyland
Creative Direction for Wavyland at VIVID '23
Creative Direction and Design for promotional assets, merchandise and VR sculpted artwork for Wavyland at Metro Theatre, 2023.
Artists included Eartheater, Debby Friday, Varg2tm, C.FRIM & more.
Von Bikräv & Paul Seul (Casual Gabberz) Australia Tour
Visual Identity and Design
3D animation, poster design and VR sculpted artwork.
Group Exhibition
Taichung Break Off Art Book Fair, Taiwan 2022
“Soul Siphon” A1 sized print for exhibition, edition of 15.
Visual Identity & Creative Direction
Soft Centre / Carriageworks / Vivid Sydney 2022
Creative Direction for promotional assets, merchandise and VR sculpted artwork for Soft Centre Festival at Carriageworks, 2022. Artists included Sam Rolfes, Lil Mariko, Rainer Kohlberger, Raja Kirik, RP BOO & more.
Air Max '97 x Endless Prowl Live A/V
Unsound Festival, Adelaide 2022
13312 x 1024 pixel 3D animated, visual mapped to venue's LED walls and column to accompany DJ set from sound artist, Airmax '97. Collaboration was carried out alongside Fractal Fantasy by Sinjin Hawke and Zora Jones.
Plea Unit A/V Live Performance
Soft Centre / Carriageworks / Vivid Sydney 2022
Creative Direction and Performance including sound production, beat-making, embroidered garment creation and full length, 3D sculpted and animated visual for debut, live audio/visual Plea Unit performance at Soft Centre. Photo documentation by Jordan Munns.
Roly Porter x Endless Prowl Live A/V
Otherness Festival, London, UK 2022
Full length, 3D, VR sculpted visual to accompany audio set from sound artist Roly Porter for audio/visual collaboration.
Self Isolation 20, City of Melbourne Art Grants 2020
Digital Exhibition, World Building, Game Design
Creation of a digital art gallery in the form of an FPS (first person shooter) video game implementing realistic architectural design by collaborating architect Christopher Cox, advanced character movement mechanics and destructible artworks.